Tinkers' Construct is a mod originally created by mDiyo and progwml6, now maintained by boni and KnightMiner.It adds new tools and weapons to Minecraft, along with other utility and aesthetic blocks. In the case of the scythe, the middle tough rod and binding count as Extras. Rocky is amazing when you can't level tools. Many minecrafters aren't in the game to die a bunch, and even for people like me who like a good fight, many of the mobs, debuffs, and spawning methods are just unfairly broken and had to be nerfed in the configs. The "different" Ecological traits do not stack. The head trait will stack with the guard OR rod to give Crude III, BUT won't give Crude IV if the whole tool is flint. The only change in stats is ~450 durability, all other stats stay the same. Especially since it covers weapons I didn't bother to. On a side note, is anyone here an expert on the Armory Expansion mod? Skip paper unless you're keeping it or your end game tool allows you to use the modifiers (unlimited leveling). You now have access to most of the stencils for … So you say it's an ad for a pack, I'm guessing no mystical agriculture, actually additions, thermal suite, enviromental tech or mekanism/plustic then? There are additional materials that can add bonuses to your tools after they have been made. Add redstone as necessary/possible. Well, try this ported version by Nkjgjg, which has the best elements of the well-known mod for Minecraft! I would suggest people look over this spreadsheet for other packs: Ultimate Tinkers' Construct 1.12.2 Material Guide. tinkers construct best pickaxe. For tinker's construct, I can not get anything to drain into anything. Use to teleport to it. Simply select the first option in the selection (hammer on an anvil, selected by default). Parts with multiple uses will list all possible sections in it's stats. Polish it with the next material greater than 0 (Next would probably be Firewood with an armor toughness of 0.5). Pig Iron is an alloy which can be made using Liquid Iron, Blood, and Molten Clay. But what about the hammer? Especially exploiting Stonebound or Jagged on 1 durability unbreakable tools, weapons, and armor. Note that the Head and plate are interchangable and BOTH count for stats and repair. 2. Any of the 4 blade materials can be used for repairing. THEN you can apply 5 reinforcement modifiers to create a weapon of infinite ammo and food. Material Stats are given to individual tool parts based on their material. It's more or less location based in the tool forge, but it is rather arbitrary. Adding a diamond to the edge of a tool makes it more resilient and increases what the tool can mine. Resistant modifiers are limited to one type per armor and cap at 8 per. Queue up a youtube playlist, and set something heavy on your mouse's right click. I won't claim to know the exact math and it's generally not worth the headache to figure out. An axe with a paper axe head, and paper binding OR rod will give Writable II. Extra Modifier Options: lapis for more saplings or redstone to cap speed. 90% of this info came from this subreddit, u/TheL3mur's amazing spreadsheet, and u/VallenFrostweaver's Bit by Bit youtube tutorial videos. ... Don’t hesitate to download Tinkers Construct Mod … Diamond and resistance mods as you can. Start with an all cactus battle sign shield and a cactus sword with a bone rod (or dragon bone from Ice and Fire). All of Tinker's Construct tools can be modified to allow for certain upgrades. Cook cocao beans, manufactory for nubs, fluid extractor for cocao butter, salt mixer with choc liquor which is also from nubs but in the melter, makes unsweetened Chocolate, salt mixer that with melter'd sugar, salt mix again with milk. Not depicted: Your fists after punching all of this wood. Enable and reload. TL:DR: Modifiers get Gorilla glued on forever, and once you have an unbreakable jagged/stonebound 1 durability tool, you don't change parts. You can't change out a part if removing it would leave you with fewer slots than you have modifiers. When you're at full health, +70% attack damage. Say "What can I say except 'You're welcome'". I don't think it's broken. In this case, you would want to put a. the traits of the material being used onto the tool while keeping all traits currently applied. No Infinity/Awakened materials because if you have access to those, you have access to better weapons than Tinkers' can give you. 2. It MUST be 1 head part and 1 extra/rod part. ... , Mick Ralphs Health … Thanks for all the info! The Knightslime Head emboss also becomes an option again. I finally found out about the discrepancy with the polishing exploit and noted it in the post. When smelting raw ore, 2 ingots will be produced from the ore, while a typical furnace would only yield 1. Well, a lot has happened in the last couple days.... PlusTic as well as the rest of Landmaster's mods were taken down. Actual Best Stuff - WIP; Important Info; Modpack Specific Sheets; Laser Gun - Sort 1 Tinkers' Construct Wiki is a FANDOM Games Community. A great choice for putting in an EnderIO Farming Station or mechanical user when you're done with it. That's a straight up massive dump of my Tinker's Tools Notes txt file. On tools you can just brainlessly swap out the head for your OP material of choice. There is no Extra. Tinkers' Construct Wiki is a FANDOM Games Community. When you're at full health, +70% attack damage. Why not join in on the multiplayer fun by ordering to… Want an auto-smelting pickaxe to smelt all cobblestone directly into smooth stone? tcon - some more work on modifiers, some fixes and improvements mantle - ported from 1.10 The actual hammer head determines mining level and has somewhat more influence on the tool durability and mining speed than the plates do. 1 Modifier Types 1.1 Additional Modifiers, Level 1 1.2 … Modifiers are permanent and enforced. For the shuriken, all blades count as the Head, Extra, AND Projectile. IMO it's hard without being rage inducing, and the progression is smoothed out for balance without being grindy. These are based on mid-game materials. Plus, you wouldn't get much customization in your armor. ... Best midgame hammer isn't Tinkers at all. extra' part (like a tool binding). Also, I focus heavily on making my tools unbreakable which often leads to prioritizing different materials and traits. Keep doing this until uses the highest toughness polish. After embossment, the sword still only 5-shots the Wither, but comes a lot closer to 4-shotting it. Wear down to 1 durability before adding 5 Reinforcement modifiers. To use it, the player first selects … Tinker's Construct is a mod that introduces a different way of crafting tools and weapons, by casting individual pieces using patterns and molds, then piecing together your tools in whatever combination you like. I will NOT be deleting this spreadsheet so don't worry about that. It will be much more effective against other bosses as well. I'm just looking for a pick for general use or building. The smeltery is the default ore-doubling mechanic in Tinkers' Construct and it can be used to make metal tools. Let me guess, Lycanites is on the top of that list. It's pretty debatable. ↓↓ Great for collecting mob chunks ↓↓. ... or Iron Head Emboss if no EnderIO: Magnetic II- draws items to you on block break. It's a good material for any part with amazing traits, "extra" is better than "rod", but both are good. Once the tool has the Alien trait it must sit in your inventory or hotbar for at least 50 minutes while the stats slowly grow until the 800 hidden "points" are used up. os gusto el "MI MEJOR ESPADA" y por eso os traigo una nueva herramienta! Thanks for going into detail on those (or at least the good ones). Facts. Multiple parts used for the same section will have stats based on the averaged stats of the used parts, and then modified depending on any special tool rules. Alternatively, a Vibrant Alloy Binding would allow you to have both Crumbling and Direct on the same pick, but then you have to spend even more tool level modifiers on getting enough Haste. In this mod guide, we will show you how to get started with this mod. There're more details in the Curse page description to help you decide if you're interested, or just search "late" in the Twitch launcher or GDLauncher... Stupid search function shows every popular pack with "the" or "pack" first if you type the whole name. 13. share. Credit where credit is due. There's also the drill from Thermal Innovation. Get knightslime immediately. Just heads. Hey! Best midgame hammer isn't Tinkers at all. A sharpening kit and flint will fix the mining level. Building up to it from early game is a dream because of the freedom of modifier usage and because the plastic plate still counts as a head material for repairs. For basic tools it's easy. Looking for your own Minecraft or TeamSpeak server? For Construct Armory. If so, find the fantasy metals adamantine and atlarus, and alloy some of it-- tartarite is the best material in the game. Press question mark to learn the rest of the keyboard shortcuts. Vanilla resistance mechanics cap at 80%. Put ores/ingots/blocks of the material in the Smeltery Controller (righ… All of those mods are actually in my pack. Emerald is easy and great for any part to continue. Just use a magnet. 1. Redstone Aresonal's Hammer is 5x5 mining, takes RF that can be constantly fueled by a capacitor worn in a bauble slot, and you can enchant it like a regular pickaxe. I'll edit that in as a note. 1. Steel Ingots can be created by pouring Molten Steel into an Ingot Cast, and is interchangeable with the Steel Ingotfrom Artifice. Example: A flint head has Crude II, and a guard or rod has Crude. Has a 1/300 chance to drop Prosperity Shards. Note that Enderium's Enderspeed also counts as Aquadynamic if you choose this over prismarine. While the best armor can be strong, I've seen stronger in other mods. Longsword (Boss/Player Killer) 8. ... 07 July 2020 / Published in Mod Guides. All of the Tools and Weapons from Tinkers' Construct can be modified. Stats may vary based on the part that they are applied on - for example, tool rods have a handle modifier that multiplies the total durability of the tool; handle modifier depends on … I'm wondering if it's OP and unbalanced for the early game like I suspect it is... No osgloglas, restonia, signalum or mica on the shuriken/weapons? If a pack uses the current version or a very old version of the mod, polishing is actually just bad most of the time. The paper emboss isn't a bad idea even if you do have tool leveling. ... or Knightslime Head Emboss: Crumbling - breaks hand breakable blocks faster, AKA your pick is now a Paxel used to break wood and dirt etc. Example: Redstone uses 1 modifier per "group" of 50 dust applied, but Luck caps while only using 1 modifier. Once an item is complete, you can use the Tool Station to add extra abilities to it. The different in hits on bosses is noticeable, but still a matter of a couple seconds on an enemy you shouldn't be facing constantly. Currently with a paper blade, if I replace it will I lose 2 of my modifiers, which then I can repair, replace blades, then get down to 1 durability again before embossing paper? 6. Wear down to 1 durability before adding 5 Reinforcement modifiers. I checked out your pack's page. Fill the Seared Tank with buckets of lava. Thanks for using my spreadsheet! Otherwise your exploit works and can be used/abused as you said. Mica is a good melee choice on something like a cleaver that uses 4 parts, but if you're not fighting a boss/player you're stuck jumping all the time to crit. All generic resistance means 64% damage reduction. Emboss Prismarine Cores: Rough - OP "thorns" effect when worn down to 1 durability and made unbreakable. This plus their fire rate is why shurikens are the best weapons. The 1 durability trick is OP, but it has two drawbacks: 1. the obvious fact that you have to first grind down to 1 xp/ammo (easy on a shuriken, but painful on a hammer). Use to set home point. For the hammer, both the plates AND the hammer head count as the "Head" for traits, stats, and repair material. If you just want the answer to "what is the best material" and don't want to deal with the bullshit, here it is. You can help Tinkers' Construct Wiki by organizing the information on this page. Thanks. For any of ya'll playing Sevtech Ages, Here's the spreadsheet for you: Look at the next page, "Modpack Specific Sheets". Actual Best Stuff - WIP Here is the answer to "What is the best material to use?" Armor - yeah, I have no playtime with Armory Expansion like I said. Same extra modifier traits like Writable or Moldable or Botanical. Note that for ANY of these tools and weapons with cobalt/manyullyn, once you reach the end game or you're playing a skyblock/ATM pack with easier access to Mystical Agriculture, absolutely switch that part out for supremium on tools and chaotic/awakened/supremium on weapons based on pure stats. JavaScript isn't enabled in your browser, so this file can't be opened. On weapons... well, you're just better off using a fully infused awakened bow with infinity and a draconic staff of power at that point aren't you? Note that the Head and plate are interchangable and BOTH count for stats and repair. 7. Use on an inventory (chest) for mob drops to be teleported into it. Repair and repeat. No leveling really limits picks. Some Excel features can't be displayed in Google Sheets and will be dropped if you make changes, Google Sheets won't support Internet Explorer after March 15th, 2021 Please upgrade to a, Ultimate Tinkers' Construct 1.12.2 Material Guide, Here is the answer to "What is the best material to use?". Hi there, I recently started playing with the Direwolf20 pack in 1.12.2 and I was wondering which is the best combination of parts for these items: - Pickaxe-Shovel -Hatchet -Hammer -Excavator -Lumberaxe -Cleaver -Shuriken … In future, if you still plan on changing parts later just temporarily use a Botania wood or metal part instead of the stonebound/jagged material and hold off on the 5th reinforced modifier until you're ready to commit to a lasting relationship with your finished tool. Longsword does more damage but attacks slightly slower than a Broadsword. Max out Redstone (Attack Speed) - 5 Modifiers worth of 50 Redstone each - 250 Redstone in total. Everyone is too lazy to do the work again or try to make something fancier. The Tool Forge is an advanced version of theTool Station from Tinkers' Construct. Even though the tool is unbreakable, durability is good because Stonebound is based flat durability missing, not percentage. Direct is less important for tree farms considering automation options and where the drops fall. Extra durability (worn off) from emeralds means more damage. Refined Obsidian Head: Dense - last longer on lower durability, Duritae - ~25% reinforced, Electrum Plate: Shocking - fast mining for multiblock tools bzzzt, Ardite Tough Rod: Petramor - repairs with cobble. Not a basin or trying to create parts like an ingot cast or any of … Of COURSE I put it on both the sword hilt and the shuriken. For any of ya'll playing Sevtech Ages, Here's the spreadsheet for you: 10. 3 pieces with generic resistance and one piece with, say fire/blast will give 48% generic, but full 80% fire/blast resistance... making you nearly immune to that type. ... For best results, experiment with different orderings in creative before committing in survival. The tough rod is the Handle. Downsides: While objectively the best possible amazing hammer, the Shocking trait noise is annoying and the tool only eats things like stone, cobble, andesite, etc. This usually shouldn't matter with it's massive effective durability. Plastic Shovel Head (Livingwood if no leveling): durability, Stonebound, Reinforced Pink Slime Rod, or Knightslime (easier to get): high durability, Unnatural: increased speed above mining level, Emboss Vibrant Alloy Rod (or Iron Head, Magnetic II): Direct, Wear down to 1 durability before adding 5 Reinforcement modifiers. I'm not sure I'd play it because I'm not a fan of some of the mods you chose, but I just wanted to say you did an excellent write-up and were very clear with instructions and troubleshooting. I leave my teleportation and inventory management/processing to other mod items. Exceptions are traits that exist with multiple levels depending on head vs extra/rod, traits that add modifiers, and specially noted traits like Thaumic. Autosmelt does not work in the Mechanical User, but does work in the EnderIO Farming Station. Upon reaching about 1/3rd durability the Dense trait balances out with Petramor's repair rate and the Stonebound trait provides a good speed boost. Also, great write-up. The Tinkers Construct mod allows you to upgrade weapons and armor. Tinkers' Construct View All FTB Twitter Feed 3 Feb - RT @CreeperHost : We're happy to announce that we now support @Valheimgame servers! … Start with the usual flint and wood tools. Once you have pulled off the trick and are unbreakable, the extra durability from a better part can't be "worn off" for better effect and you can't swap in a part that would reduce the total durability without first repairing the tool somewhat. This usually shouldn't matter with it's massive effective durability. NuclearCraft Milk Chocolate is stupid annoying to get, but so worth it. The official subreddit of Modded Minecraft. Diamond is almost always the best first modifier since it buffs all stats heavily. Restonia: good stats, Hearts - massive damage boost while you are at or near full health, Manyullin: good stats, Insatiable - stacking damage, Cold-Blooded - extra damage on first hit, Emboss Milk Chocolate: Tasty - automatically eat the tool's durability while held, Moldable - extra modifiers. Ultimate Tinkers' Construct 1.12.2 Material Guide. Wear down to 1 durability before adding 5 Reinforcement modifiers. Plastic Plate: amazing durability, Stonebound, Reinforced Pink Slime Tough Rod (or Knightslime): durability, Unnatural, Osmium Tough Binding (Paper if no leveling): better stats than copper, Dense, Well-Established, ...or Emboss Paper Head: 1 extra modifier. It is used to create steel based items in a Tool Forge or by pouring molten steel into casts from a Smeltery. The Hammer mines a 3 by 3 (giving you all the stone and ores), the excavator digs a 3 by 3 (giving you dirt, … 2 years ago. Make junk armor in the same breath as tools (in the first 20 min of play). Vibrant Alloy Binding (Iron Binding if no EnderIO: Magnetic): Direct - blocks go directly to your inventory, ... or Paper Binding REQUIRED if no Livingwood: Writable - extra modifier, ... or Knightslime Binding: Unnatural - increased speed above mining level, Livingwood Head Emboss (Paper if no Livingwood): Botanical II - 2 extra modifiers, Ecological - self repairing (breaks stonebound exploit). If you still plan on using this sword into late game, consider an osgloglas blade for slightly increased normal damage, significant boss damage, and the utility of being able to teleport home or port mob drops to a chest. 9. I wouldn't say the same for a hammer though, since it's 3x3 mining effect simply doesn't work on wood or dirt etc. This mod also … Specific resists are 8%(4%) per. Hammer - Rocky Balboa (unbreakable* fast hammer using 0 modifiers): Shuriken - Nails for Breakfast (no PlusTiC/Nuclearcraft): New comments cannot be posted and votes cannot be cast, More posts from the feedthebeast community. If so, that's fair. level 2. At this point you're just blatantly cheating if you use this trick. Includes options for focusing defensive/utility traits or "thorns" traits, with the IMO best overall options first for the respective parts. Stat distribution is random. That mod is Tinkers’ Construct, and welcome to the Tinkers’ Construct guide! Hi there, I recently started playing with the Direwolf20 pack in 1.12.2 and I was wondering which is the best combination of parts for these items: - Pickaxe-Shovel -Hatchet -Hammer -Excavator -Lumberaxe -Cleaver -Shuriken … Downsides: While objectively the best possible amazing hammer, the Shocking trait noise is annoying and the tool only eats things like stone, cobble, andesite, etc. I'm using this post to blatantly advertise my mod pack, The Late Pack. Hit that subscribe button if you enjoyed this video or don't?? End Steel (endstone if no EnderIO): Alien - evolving, Enderference - hits endermen, ...or Enderium: Enderference, Enderspeed - faster projectiles that don't drop off and can pass through multiple mobs, Portly Gentleman - mob catching, Global Traveller - drops go to an assigned chest, Prismarine: Aquadynamic - goes through water, Jagged - more damage on low durability. Cobalt Head: great stats, Momentum - consecutive mining gets faster, Plastic Binding (Ardite if no plastic): durability, Stonebound - faster mining on low durability, Vibrant Alloy Rod Emboss: Direct - blocks go directly to your inventory. Each Material Trait is used in different ways, these will be described below once a table is put together. ...or Emboss Lead Trim ...or Emerald Trim ...or whatever above, ...or Emboss Thorium Trim for knockback immunity and withering "thorns" effect. https://docs.google.com/spreadsheets/d/1iiyut8Ib99rOoJRLMi8k4jBgtKc_ODVgcNm1Nk_cZr0/edit?usp=drivesdk. These notes factor in mod materials common in most packs as implemented by their mod authors or by PlusTiC currently maintained as xXx_MoreToolMats_xXx. If armor toughness is 5 or above... NEVER POLISH IT, since it hard locks it to polish toughness level regardless of traits, mods, materials. Extra Modifier Option: redstone to cap speed. Don't wear down if not using plastic or ardite. Magma Slime Cores: good stats, Autoforge - repairs while you're on fire, Green Slime Boots Core: Bouncy - bounce instead of taking fall damage... for use with a slimesling, required pre-angel ring, Hard Carbon Cores: okay/best stats?, Lightweight - movespeed, Prideful: 10% improved armor effectiveness for 2 seconds after being hit, ...or Boron Nitride Cores (annoying to make): best stats, Ambitious - extra XP, Spiny - 4-16 thorns damage, ...or Manyullyn Cores: high stats, Vengeful - enemies are randomly debuffed, ...or Emerald Cores: good stats, Terrafirma - slow healing effect, Steel Plates: really good stats, Indomitable - increases defense and toughness 20%, Knightslime Trim: good stats, Invigorating - 8 total absorption hearts, ...or lead Trim: okay stat, knockback immunity, 40% magic/wither damage resist, ...or Emerald Trim: best stats, slow heal. Sorry convoluted way to ask what happens to "extra" modifiers if you remove a part granting them? Different modifiers have different stacking rules as noted in the book. - Modify the tool to make it more powerful and useful. 4. share. That's a boatload of info. GETTING STARTED. A mending moss and optionally the Well-Established trait (copper/osmium) are good on weapons and okay on armor, but NEVER on often-used tools. Sheesh. Alternatively, if the tools isn't used much, use a wood shovel head and just spend your modifiers on 1 Speed and 2 Reinforcement, Cobalt Head: great stats, prioritizing speed, Momentum, Osmium/Copper Plate (Paper if no leveling): Well-Established - XP for breaking blocks, Osmium has better stats, ...or Chaotic/Awakened/Osgloglas/Refined Obsidian/Reinforced Pink Slime: pure stats for faster mining through Stonebound, Reinforced Pink Slime Rod (or Knightslime): durability, Unnatural, Emboss Vibrant Alloy Tough Rod (or Iron Head, Magnetic): Direct. After getting bones, you can create best pre-smeltery pickaxe by using bone pickaxe head and tool rod, and flint binding, giving a 314 durability points and average mining speed whenever possible. Then you must fire shurikens until only 1 ammo is left. Material Ability Items Per Modifier Comment Diamond +500 … Looks like you're using new Reddit on an old browser. Tools - Not using Osgloglas/Fluix much on tools is a personal preference thing. Look at the next page, "Modpack Specific … It just won't craft. Only worth using on a pickaxe. Good job! After that, you can apply one more polish that you haven't used as a decorative color for the trim. Autosmelt: If the broken block is smeltable, it will … Materials missing:Osgloglas, Signalum, Mica - These are focused on extreme damage to things with amazing health bars, even with Scaling Health in my pack most things die in 1-3 hits with my weapons. I don't see what question you haven't already answered haha. ... Durability: The durability of the hammer is based on the pickaxe equivalent, the hammers durability is DOUBLE the equivalent pickaxe, as … I hope it's not just eye cancer for y'all. Alternatively you can give up on unbreaking and make the head out of Terrasteel for mana repair, or some cheap material like Plastic. Botania metals give OP mana rechargability like rf powered tools. If unlimited tool leveling exists, it might be easier/better to just use reinforced pink slime or knightslime for the rod, then add a silky jewel and redstone as needed. Which is why you have to be especially careful about when and what you put on a tool that needs leveling or needs super valuable materials. These first weapons are semi-disposable, so modify with life steal (wither/necrotic bone) and whatever else as desired. The more health the target has lost, the more damage you do. Rocky is amazing when you can't level tools. The Spiny "Thorns" effect damage is 50% (100% when blocking) of the sign's + sword's damage as long as you're holding both at once and stacks with the Spiny trait on the sword's hilt. Pig Iron: Tasty - automatically eat the tool's durability while held, Baconlicious - bacon drops, Emboss Paper: gives both needed modifiers for 5 Reinforced. Author admin Posted on September 14, 2020 October 5, 2020 Tags: ... Quickly reach the point in which you are able to create a powerful hammer by yourself with the possibility of blasting through your mines in 3×3 chunks. It depends on the patch version. By hilt do you mean handle or guard? Want the genius Tinkers' Construct Mod for Minecraft PE with some interface adaptations for mobile devices? With 5 modifiers freed up, it's also worth switching the rod to Reinforced Pink Slime/Knightslime, adding a silky jewel, and loading up on redstone. Start with a cactus core, bone plates, and wood trim. It's a fairly large pack with progressive mining/tech levels, somewhat harder survival, completely overhauled dungeon loot, and a heavily detailed and tutorialized quest book. It's also fairly rare, however. ... , Cloisters New York … And in most packs there aren't many other materials or parts that have that trait. Put your tool in the middle and put the … You just didn't see it. They are listed below (and in theMaterials and You book you receive in-game). If you can't AFK for 50 minutes or you want to sacrifice a bit of damage for range/utility, use Enderium instead of End Steel. Try to get magma slime cores before you need to repair much. Another good temporary part is bone or dragon bone. Restonia is the most OP material for the complete lack of effort it takes to get.
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