Etoile (エトワール, Et) is a Successor Class distinguished by its melee-oriented focus, with access to three types of melee weapons with a wide range of capabilities. PSO2JP players can change to the JP version of the guide by clicking here: airoh. Vertical Flow -> Light Wave -> Normal Attack (This will do the third part of the normal attack) -> Light Wave x2 -> Normal Attack -> Repeat, Black Hole Rapture (if they'll be inside it for 4+ seconds)/Prism Circular -> Luminous Flare -> Normal Attack (This will do the third part of the normal attack) -> Luminous Flare x2 -> Normal Attack -> Repeat, Prism Circular -> Luminous Flare -> Normal Attack (This will do the third part of the normal attack) -> Luminous Flare x2 -> Normal Attack -> Repeat. Contents. Your Mag's total attack stats (Melee, Range, and Tech) are added up and then distributed evenly to all three stats - So it doesn't matter which kind of attack mag you're using (as long as it has all it's points in attack!). Luster is the fourth and final scion class released for PSO2. Shooting Drive, illustrated by mamuru. Radiant Sting -> Distortion Pierce -> Normal Attack (This will do the third part of the normal attack) -> Distortion Pierce x2 -> Normal Attack -> Repeat. Subclass PSO2 has a wide variety of classes that you could use as a Subclass for Summoner, but the only two that really stand out are Phantom and Fighter. Sub classes work as the following: You pick a class as subclass just as you pick a mainclass This can be changed at any time as long as you don't have any active missions; You'll get the benefit from all of the skills that the subclass … 1st – Hero, 2nd – Phantom. Once you build it to certain levels (different for each weapon), you can do some pretty interesting stuff. Follow it up with another PA or Wand Protect (Hold Weapon Action and use focus gauge). This is your "boss that loves to stand still" combo. Soaring Blades: Distortion Pierce/Radiant Sting If you are near the enemy (Normal Combo): That would be because of the Damage Balancer ability in the Etoile Skill tree which gives you 70% damage reduction (number might be incorrect) in exchange for making all forms of healing except mates and Atomizers only heal the Etoile sub or main for 1 hp . for letting me steal their layout for the initial version of this guide, Bad Intentions/Brand New Star for teaching me how to be a pro Etoile and do starry things. That's probably the reason you can see similarly geared players on the same class and build. Most of the skills that made it a tank-class still work when is a Sub-Class so I think that a Hu-Et or Fi-Et combo would work great, maybe neither could do as much damage as the usual Hu-Fi or Fi-Hu can, but it still could do a lot of damage and be sturdy as hell. My personal recommendation is to play with your main class enough to know the nooks and crannies of their mechanics, combos and tricks and try different subs and you will know which sub to go. Guide notes: May 29, 2020-Build created . Fighter is the most popular and the deadliest Melee class in Phantasy Star Online 2. Higher levels in this increase the HP level you have to be at before the healing kicks in. Hunter stances boost a Fighter’s damage even further, and the… This topic has been deleted. With what class do you think Etoile could work well as a sub-class? Whenever you get hit while using a Double Saber and have enough focus gauge to cover it, the hit will do 30% less damage (and take away the appropriate amount of gauge). That would be because of the Damage Balancer ability in the Etoile Skill tree which gives you 70% damage reduction (number might be incorrect) in exchange for making all forms of healing except mates and Atomizers only heal the Etoile sub or main for 1 hp, Well now that I know that I won't use etoile as a sub class for technique using classes, Phantom is a much better sub (practically the only viable sub now) for Summoner anyway. Like Phantom and Etoile, it cannot take a subclass, but it can be used as a subclass. He couldn't become sub, but Ph could. I give my thanks to the people working hard on translating and updating the information we use on a daily basis to help ease our life while playing PSO2 and being able to enjoy the game today and forward into the future. last edited by . Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. It also has a definite advantage in mobility - A lot of gear gain comes from moving with it, not just attacking. Introduction to Etoile Superstar Etoile (French for "Star") is the third scion class released for PSO2. As a result, your viewing experience will be diminished, and you may not be able to execute some actions. One of the most popular DPS Builds for Phantasy Star Online 2 North American version. Like Hero, it cannot take a subclass, but it can be used as a subclass. You can stick with one weapon if you want. those two couldn't use sub. Dodging, then hitting the weapon action button twice (Dodge -> WA -> WA) will do a Connect Attack and use half the gauge. Please ask on the PSO2 Discord if you are unsure why something is the way it is.. Hunter/Fighter – https://bit.ly/2WQrayz Fighter/Hunter – https://bit.ly/2WRkQqy Ranger/Hunter – https://bit.ly/2QUinHV Gunner/Hunter – https://bit.ly/2WPgkJ5 Force/Techter – https://bit.ly/2UnsaIM Wand: Black Hole Rapture is amazing for mobbing. Unlike other classes, Phantom does not provide base stat bonuses upon reaching Lv75. But otherwise, as long as you are not a SMN or know your class enough not to get hit too much, it's just ok for tech focused ones, it's more like a niche on that situation. Dec 19, 2019, 06:54 PM #7. You'll gain the ability to equip a subclass around level 20 by completing Koffie's "Subclass License" client order, at which point you can speak to Bea to equip your subclass of choice. The Summoner. Phantom is the second scion class released for PSO2. Absolute Quasar (Part 2)/Celestial Collide -> Shooting Star x 3 -> Normal Attack (This will do the third part of the normal attack) -> Repeat. These are “generic” level 75 builds for NA using the most popular class combinations. Raising Pursuit 累加追撃 Escalating Pursuit: Upon hitting with a PA/Technique, track 30% of damage dealt within the next four seconds, and add additional damage to the next All are existing weapons, but when equipped as an Étoile, their movesets have a completely different behavior in terms of Normal Attacks, Weapon Actions, Dodge Actions, and Photon Arts. "I'll always be here for you. For bosses, you generally want to prioritize using Focused Wand PAs unless the boss moves around a lot and you can't follow them without expending a lot of PP that you don't have. ). Why I ask is that I noticed during a few of the last few UQs i did, I use Resta and it only heals me for 1 hp, changed my sub class to something different and it works just fine. Remember that percentage multipliers are always better than straight additions, so a 5% increase to something will almost always be better than doing +5 to it. ALL INFORMATION IS BORROWED from Bumped, Swiki, the PSO2 Community and posted here for ease of access. Only users with topic management privileges can see it. Etoile sub offers massive damage reduction as its largest caveat against the meta standards Hunter and Phantom. Consider visiting them for more information that may or … If you are not near the enemy (Dash-in Combo): Fighter remains the best subclass for Gunner for the entirety of PSO2, and when played well, gunner is stupid strong. Useless on Etoile subclass. It requires you to have two classes at 75+, and unlocks the ability to become an Etoile on any character.
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