What makes it useless is: Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. But yeah, how should I most effectively go about grid maxing? Final Fantasy X-2 was originally released on Playstation 2 by Square Enix in 2003. All trademarks are property of their respective owners in the US and other countries. It received an HD remaster along with Final Fantasy X on Playstation 3 and Playstation 4.. You can view your character’s current stat values by navigating to the Sphere Grid and pressing the Button. This is a sphere grid that has had its spheres replaced using clear spheres, for the purposes of min/maxing stats. For both the standard sphere grid and the expert sphere grid you can get my recommended stats without using a single clear sphere. Once you've completed the sphere grid you'll probably have levels of around 150 ish for your stats, except luck which will still be relatively low, and your HP should be around 17,000. Just activate those nodes, there's plenty of space to max everything you need and then some even on the Expert Grid. Triple Overdrive can be added by obtaining 30 Winning Formula. Following this guide you'll get 20+ Sphere Grid levels per battle and you'll spend more time farming Strength, Mana, Speed etc spheres to unlock spots on the grid than you will farming AP. The effect will be minor, but it is the only useful thing that you can do with that last node. If the player defeats the enemy using an aeon, then Yuna will be treated as having taken a turn even if she only summoned.When enough AP is earned, the character gains a Sphere Level (\"S.Lv\"). Even though the expert sphere grid takes away some nodes, I'm using it for my playthrough. Is there a limit to how much characters can level up/gain spheres? Rikku will be in the 186-201 Agility tier, but everyone else will be in the 170-185 tier. Snookies12 2509d ago (Edited 2509d ago ). (1) A Power Sphere activates the following kinds of nodes on the Sphere Grid: - Strength stat increase - Defense stat increase - HP stat increase (2) A Mana Sphere … You will likely lose your first game of Blitzball—the opening match is … HP Spheres can add additional +300 HP nodes to the grid. The amount of AP needed to generate Sphere … Edited June 15, 2016 by Hemiak 1) Max Stats and fight him straight up (Takes up to an hour) - I can't do this due to filling my sphere grid up with random nodes. You can max out characters stats on both grids, but the number of extra and empty nodes on the Standard Grid makes it an easier challenge to accomplish. To get 255 in everything, you'll need: Blitzball is hard, but be patient. This section of the strategy guide is intended to be used when youâve reached the end game content for Final Fantasy X. Now fill in the whole sphere grid using step 10 and 11, this should take a good 5-10 hours to do. You can get the various spheres that add stats to empty nodes from beating monsters in the arena as well, but each one only drops one (2 with overkill) at a time. They can be obtained by defeating Ironclad, which will drop 2 HP Spheres when Overkilled. depends what you mean by max all, if you're including hp then no you need to clear a bunch to get that up, but you can get 255 in everything except 1 stat group for certain characters. The total obtainable stat in the sphere grid are limited. Alternatively, if they do not have the Comrade Overdrive Mode, you can use Stoic as well. 2. The HD Remaster version includes extra dresspheres, better graphics and an entirely new mini-game called Creature Creator. The stat … Also, why does everyone say Break HP Limit/HP over 9999 is useless? In fact, at the end of each battle, each of your characters will likely have 99 Sphere Grid levels (the maximum available). Hey guys, I remember loving FFX when I played it as a teenager on PS2 but I cant remember how the sphere grid works. I've started a thread for my current project of building a cheat compilation for the Final Fantasy X game. You need to have a character attacking that will cause Don Tonberry to do 99,999 damage in your party. Overdrive → AP. With your weapons in hand, your armor that has the Auto-Phoenix auto-ability, a healthy compliment of Phoenix Downs, you are now ready to fight Don Tonberry. This method will make it easy for you gain AP quickly. This article focuses on the different collectable dresspheres for each of the playable … Check out the Overdrive Modes section below for more information: Overdrive ModesAn overview of the modes that you can set for your characterâs overdrives. Alternatively you can customize the Double Overdrive auto-ability, though it wonât be as fast. It is therefore, necessary to upgrade the grid by using items in order to be able to best the thoughest enemies such as nemesis and the dark aeons. Step 13 Once you have completed the whole sphere grid you will have to go back through it and fill in the empty nodes with HP, Strength, Defence, Magic, Magic Defense, MP, Agility, Luck, Evasion and … Good luck, and take breaks as you need to avoid burnout. The formula is âthe characterâs kill countâ multiplied by 100. OP has organized his clears/replaces into regions for visual effect. Double Overdrive can be customized by obtaining 30 Underdogâs Secret which can be obtained as a Monster Arena reward or by defeating a Thâuban. … Without placing any node creation spheres in empty nodes on the Sphere Grid, if a character travels and activates the whole grid, that character will … Where before you had a character with certain attributes that were stronger or weaker than other characters, due to their "Class". If your character has defeated 1,000 enemies or more, Karma will do 99,999 damage. The Sphere Grid. [FFX] Expert sphere grid max stats: 99,999 HP possible or not? regardless of which you pick. 3) When you're happy with all the stats you have, the best "filler" sphere for the grid is Magic Defense Sphere's or Evasion Sphere's. In fact, at the end of each battle, each of your characters will likely have 99 Sphere Grid levels (the maximum available). This method is part of the steps you will need to take if you wish to maximize your characters levels and stats. If you want to get max hp you'll have to use clear spheres. You can obtain these by defeating Ultima Busters in the Monster Arena. Another note on the Expert Sphere Grid: Making the single extra node into an Agility node is a good idea because it will put Rikku into the next tier of agility at the start of battle. - I can't even begin to explain how hard it will be to get 5 Zanmato's off in a row without failing. I got all my stats to 255 including luck and managed 78000 hp for yuna This can be obtained by picking up 10 Door to Tomorrow which can be obtained by defeating Bomb Kings in the Monster Arena. You can get an infinite number of moves (sphere levels or … The No Sphere Grid/No Summon/No Overdrive challenge was designed for those who find the normal game and standard No Sphere Grid challenge too easy, and want an extra challenge. The other bonus of the Standard Sphere Grid is the sheer amount of nodes on it. All rights reserved. You will need to obtain the weapons for starters. 775 Sphere slots on the normal sphere grid, ~720 on the expert grid (not counting abilities). Never activate any node on the Sphere Grid. After a few attacks, you can use the Flee command and exit the battle, and you will get to keep the AP. Standard grid - 860. That, and a max of 255 for each stat are the only limits. I do not recommend using Clear Sphere's for any other stats. Final Fantasy X's leveling system is known as "the sphere grid", and involves moving cursors representing the characters through a board of interconnected nodes, most of which boost the character's statistics or grant a new ability or spell when they are activated. The reason for this is that I wanted to direct discussion into an open place without bogging ... //Max Stats //patch=1,EE,0031EACB,byte,000000FF ... //Sphere Grid Movement Costs 0 S.Lvls //patch=1,EE,01E7E66C,extended,00000000 Each time you attack Don Tonberry it will use a move called Karma. Sphere Grid The Sphere Grid found in Final fantasy X shows a departure from the normal formula of character development. How to do Stat Maxing? Farm the Necessary Monsters The three auto-abilities that you will be using are: Triple AP A character's max HP can be increased through using Power Spheres to activatee HP nodes on the Sphere Grid. Español - Latinoamérica (Spanish - Latin America). You can attain max stats (aside from maybe HP on the expert one.) Characters who are switched out during their first turn, KO'd, or petrified at the end of the battle will not gain AP. In fact, you'll have extra sphere nodes to fill in with whatever you want. With weapons that contain all three of these auto-abilities, you then need to set your characterâs Overdrive mode to âComradeâ which will cause their Overdrive gauge to fill when their allies take damage. The weapons you obtain through this method will have just one of the auto-abilities that you need. Its enough to hit the practical max of every stat with 99,999 HP. The maximum value for any of your stats is 255. Some stat nodes are things like +2 Agi, but if you clear the node, you can replace it with a +4 Agi node. Karma will inflict damage based on how many enemies that specific character has killed. Note though that once you add a Sphere to the Sphere Grid it will appear in that same spot for all of your characters. About Break HP limit being useless, you can beat even the superboss reliably without it. omega dungeon - run in circles by the save point..its usually where i max my grids, you do more damage at full HP, so it's useless to break hp limit (take longer to heal back to full). Many of the strongest enemies and bosses in the game will require you to completely level your characters through their Sphere Grids. Expert grid - 792. It contains roughly fifty more nodes than the Expert Sphere Grid, which makes it ideal for maxing out stats. You can go about customizing them yourself, but there is actually an easier method for getting started. Stats: Max Stats and a high Luck stat for 1 character (atleast 90) Weapon: Celestial Weapons with a counter attack (Evade and Counter or Counter Attack would work) Armour: Auto-Protect, Auto-Potion, Defense +20%, Defense +10% for one character. These videos aim to show the best tips and tricks to max your stats on Final Fantasy X and legitimately beat the Dark Aeons without just summoning Yojimbo and praying for Zanmato.. ... For this set of videos, this series focuses on Stat-maxing using the Standard Sphere Grid and 9999HP. You will need to customize the other two abilities and add them to the weapons. © Valve Corporation. Make sure that you also have your characters equipped with armor that has the Auto-Phoenix auto-ability so that you can revive your characters as they are KOâd. There are three ironclad rules: 1. INTRODUCTION Welcome to the toughest challenge in Final Fantasy X. This method is for power leveling your characters and is not meant to be used if youâre just having trouble defeating one of the story bosses. This leveling technique focuses on three auto-abilities, an Overdrive mode setting and battling one specific fiend, the Don Tonberry, in the Monster Arena. Triple Overdrive Check out the stat maxing guide below for more information: Stat MaxingTips for leveling your characters through the Sphere Grid and ensuring their stats are as high as possible. At the end of each battle every party member that took at least one full turn earns AP. Check out the guide for obtaining Triple AP weapons below: Triple AP WeaponsObtaining weapons that have the Triple AP auto-ability which will allow you to level your characters expediently. Have them attack Don Tonberry - they will be killed, but this will cause each of the other party memberâs Overdrive gauges to fill which will be converted into AP. 2) Zanmato his arse 5 times in a row. 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